Virtual Reality - A Knowledge Tool for Cultural Heritage

نویسنده

  • Geneviève Lucet
چکیده

Based in the experience of building 3D representations of Mesoamerican archeological sites, we will discuss the need to integrate an understanding of the actual state of the ruins, i.e. the initial building and later transformations that affect the site, in order to construct quality models. An archeological survey cannot rely solely on computer science techniques but must include knowledge of the historical object. Furthermore, the modelling phase necessarily leads to a synthesis of the information based on criteria that may vary depending on the objectives of each project, thus the difficulty in obtaining a neutral survey of the historical site while at the same time satisfying all the requirements of both the restorers and historians of architecture. Applications of Immersive Virtual Reality are also explained, specifically as a recording tool to study the architectural registry of a site or monument allowing us to analyse, understand, and explain ancient architecture thanks to the possibilities it provides on visualising and interacting with the virtual world. Additionally, this technology is used to improve teaching methods; especially in, but not restricted to, the fields of art history and architecture. The different ways in which it was applied and the cognitive factors involved in these experiences are also discussed. Finally, we will comment on the difficulties we faced attempting to recreate the quality level of a 3D model while projecting it on a virtual reality facility, and in controlling the parameters which might help reproduce an accurate perception of the 3D world.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Digital Heritage and Virtual Archaeology: An Approach Through the Framework of International Recommendations

Undoubtedly today, 3D technology (either virtual reality, augmented reality or mixed reality) helps us in the representation and interpretation of reality, present and past, so it has become a powerful ally of the social sciences and humanities, especially cultural heritage and archaeology. The digital 3D representation of reality around us has opened a world of possibilities—possibilities whic...

متن کامل

Embodied Virtual Communities: a New Opportunity for the Research in the Field of Cultural Heritage

The VHLab of CNR-ITABC and the School of Social Sciences, Humanities and Arts of UC Merced are developing new research projects oriented to the study and communication of cultural heritage through multiuser virtual reality applications, off and on line. Despite the great diffusion of applications based on social networking, the knowledge in this field is at its beginning: there are still few mu...

متن کامل

(Re)Engineering Cultural Heritage Contexts using Creative Human Computer Interaction Techniques and Mixed Reality Methodologies

The contribution of this research is to argue that truly creative patterns for interaction within cultural heritage contexts must create situations and concepts that could not have been realised without the intervention of those interaction patterns. New forms of human-computer interaction and therefore new tools for navigation must be designed that unite the strengths, features, and possibilit...

متن کامل

Educational Tool or Expensive Toy? Evaluating Vr Evaluation and Its Relevance for Virtual Heritage

The paper discusses the potential of Virtual Reality (VR) and the issues related with its application in the cultural sector, particularly its support of learning and social interaction. It examines the lessons learned from the evaluation of VR (and other ICT) applications in formal and informal learning environments and discusses their methodological limitations. It advocates the need for more...

متن کامل

Low Cost Methodology for 3d Modeling and Metric Description in Architectural Heritage

The 3D geographic information and virtual reality have now become fundamental in the analysis and prevention of many environmental problems and in the documentation of Cultural Heritage. In many application fields, such as virtual tours museums and so on, the simple 3D data visualization is required, but the 3D complex objects with metric data can be regarded as great aid in many other fields o...

متن کامل

Creating an Authentic Aural Experience in the Digital Songlines Game Engine: Part of a Contextualised Cultural Heritage Knowledge Toolkit

Digital Songlines is an Australasian CRC for Interaction Design (ACID) project that is developing protocols, methodologies and toolkits to facilitate the collection, education and sharing of indigenous cultural heritage knowledge. The project explores the areas of effective recording, content management and virtual reality delivery capabilities that are culturally sensitive and involve the indi...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2008